Consumables
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List of Consumables
Food
Name | Item Type | |||||||
---|---|---|---|---|---|---|---|---|
![]() Rocket |
Food | +100 cal. | 100 | 0.01 | ||||
![]() Snickpick |
Food | +150 cal. | 1 | 0.08 | ||||
![]() Chick-Chick |
Food | +350 cal. | 2 | 0.2 | ||||
![]() Moo-Moo |
Food | +400 cal. | 2 | 0.2 | ||||
![]() Noodle (Veggie) |
Food | +450 cal. | 4 | 0.24 | ||||
![]() Mr. Veggie |
Food | +450 cal. | 5 | 0.24 | ||||
![]() Noodles (Meat) |
Food | +450 cal. | 4 | 0.28 | ||||
![]() Kor-Key Juice |
Food | +300 cal. | Extinguishes fire | 1 | 0.3 | |||
![]() Persie Cola |
Food | +300 cal. | Extinguishes fire | 1 | 0.3 | |||
![]() Mr. Meaty |
Food | +500 cal. | 5 | 0.34 | ||||
![]() Smoked Lard |
Food | +500 cal. | +100 | Trigger Cannibalism perk | 1 | 0.4 | ||
![]() Canned Food (Veggie) |
Food | +600 cal. | 20 | 0.4 | ||||
![]() Watermelon Slice |
Food | +500 cal. | 20 | 0.4 | ||||
![]() Truffle Oil |
Food | +500 cal. | Extinguishes fire | 40 | 0.4 | |||
![]() Black Caviar |
Food | +500 cal. | 60 | 0.4 | ||||
![]() Tuna Steak |
Food | +500 cal. | 60 | 0.4 | ||||
![]() Wagyu |
Food | +500 cal. | 60 | 0.4 | ||||
![]() Water Bottle |
Food | +10 HP instantly | Extinguishes fire | 1 | 0.5 | |||
![]() Quad Damage |
Food | +400 cal. | -25 | -1 | Alcohol addiction chance 10% Heals hypothermia by -10% Intoxication for 10 turns Extinguishes fire |
40 | 0.5 | |
![]() Spider Soup |
Food | +600 cal. | -5 HP instantly | Extinguishes fire | 2 | 0.6 | ||
![]() Canned Food (Meat) |
Food | +1200 cal. | 20 | 0.6 | ||||
![]() PMC Ration |
Food | +1800 cal. | 200 | 0.6 | ||||
![]() Fried Meat |
Food | +400 cal. | +100 | Trigger Cannibalism perk | 1 | 0.7 | ||
![]() Meat |
Food | +400 cal. | +100 | -10 HP instantly | Infection chance 20% Trigger Cannibalism perk |
1 | 1 | |
![]() Spider Flesh |
Food | +400 cal. | +100 | -10 HP instantly | Poisoning chance 20% | 1 | 1 | |
![]() Ancient Cognac |
Food | +900 cal. | -100 | -1 | Alcohol addiction chance 20% Heals hypothermia by -50% Heals ARS by -20% Intoxication for 20 turns |
100 | 1 | |
![]() Bay Twelve |
Food | +900 cal. | -100 | -1 | Alcohol addiction chance 20% Heals hypothermia by -50% Heals ARS by -20% Intoxication for 20 turns |
100 | 1 | |
![]() Clan Traditions |
Food | +900 cal. | -100 | -1 | Alcohol addiction chance 20% Heals hypothermia by -50% Heals ARS by -20% Intoxication for 20 turns |
100 | 1 | |
![]() Furuncle |
Food | +300 cal. | +100 | Max. HP +5 during mission | Infection chance 20% Trigger Cannibalism perk |
40 | 1 | |
![]() Rotten Meat |
Food | +400 cal. | -25 HP instantly | Infection chance 20% Trigger Cannibalism perk |
1 | 1.2 |
Medkits
Name | Item Type | |||||||
---|---|---|---|---|---|---|---|---|
![]() Antibiotic |
Medkits | Trigger Addiction perk Heals infection by -80% Heals poisoning by -40% |
100 | 0.01 | ||||
![]() Sorbent |
Medkits | Trigger Addiction perk Heals alcohol addiction by -40% Heals infection by -40% Heals poisoning by -40% |
20 | 0.04 | ||||
![]() Antidote |
Medkits | Trigger Addiction perk Heals alcohol addiction by -40% Heals poisoning by -80% |
100 | 0.05 | ||||
![]() Antiradin |
Medkits | Trigger Addiction perk Heals ARS by -80% |
100 | 0.05 | ||||
![]() Barafenil |
Medkits | -20 | Trigger Addiction perk Heals nicotine addiction by -50% |
100 | 0.05 | |||
![]() Naloxone |
Medkits | -2 | Trigger Addiction perk Heals drug addiction by -80% Heals alcohol addiction by -50% Heals gavvakh addiction by -20% |
100 | 0.05 | |||
![]() Morphine |
Medkits | -100 | -4 | -45% heals all wound chance for 10 turns | Stabilizes all wounds Drug addiction chance 15% |
200 | 0.05 | |
![]() Bandage |
Medkits | +2 HP regen for 10 turns +20% heals wound chance for 10 turns |
Stabilizes the wound Heals pierce wounds Heals cut wounds Heals frostbite |
20 | 0.1 | |||
![]() Splint |
Medkits | +2 HP regen for 10 turns +20% heals wound chance for 10 turns |
Stabilizes the wound Heals fractures Heals electrical wounds Heals blast wounds |
20 | 0.1 | |||
![]() Kosmos |
Medkits | -100 | Nicotine addiction chance 15% | 40 | 0.1 | |||
![]() Rag |
Medkits, Repairs | +10% heals wound chance for 20 turns | Stabilizes the wound Heals pierce wounds Heals cut wounds Heals frostbite Repair Cloth |
10 | 0.2 | |||
![]() Nanotism |
Medkits | -2 | +8 HP for 6 turns +40% heals wound chance for 6 turns |
Stabilizes the wound Heals burns Heals electrical wounds Heals radiation wounds Heals deep burns Heals shock by -80% |
200 | 0.2 | ||
![]() Medical Glue |
Medkits | +4 HP regen for 6 turns +30% heals wound chance for 6 turns |
Stabilizes the wound Heals pierce wounds Heals cut wounds Heals burns Heals radiation wounds Heals deep burns |
40 | 0.2 | |||
![]() First Aid Kit |
Medkits | -4 | +15 HP regen for 4 turns +20% heals all wound chance for 4 turns |
Stabilizes all wounds Heals infection by -20% Heals poisoning by -20% |
100 | 0.5 | ||
![]() Orthopedic Cast |
Medkits | +4 HP regen for 6 turns +30% heals wound chance for 6 turns |
Stabilizes the wound Heals fractures Heals electrical wounds Heals blast wounds |
40 | 0.5 | |||
![]() Military First Aid Kit |
Medkits | -10 | +20 HP regen for 4 turns +30% heals all wound chance for 4 turns |
Stabilizes all wounds Heals infection by -30% Heals poisoning by -30% |
200 | 0.7 | ||
![]() SANG-B |
Medkits | +50 | +10 HP regen for 10 turns | 50 | 0.7 | |||
![]() Gavvakh |
Medkits | +1000 cal. | -100 | +100 HP instantly | Heals all wounds Trigger Addiction perk Gavvakh addiction chance 15% |
120 | 1 | |
![]() Gannix Fabric |
Medkits | +100 | +4 HP regen for 10 turns +40% heals wound chance for 10 turns |
Stabilizes the wound Heals pierce wounds Heals cut wounds Heals frostbite Heals blast wounds |
60 | 1 | ||
![]() Idol |
Medkits | -600 | Gavvakh addiction chance 15% | 120 | 2 | |||
![]() Dr. Jones |
Medkits | -20 | +80 HP instantly | Stabilizes the wound Heals wound |
108 | 4 |
Repairs
Name | Item Type | Fixes cond. | Reduced max. cond. | |||
---|---|---|---|---|---|---|
![]() Rusty Parts |
Repairs | +10 | -5 | Repair Makeshift Weapon | 1 | 0.1 |
![]() Rusty Metal |
Repairs | +10 | -5 | Repair Makeshift Armor | 1 | 1.2 |
![]() Insulating Tape |
Repairs | +15 | Repair Any Item | 20 | 0.1 | |
![]() Rag |
Medkits, Repairs | +20 | -10 | Stabilizes the wound Heals pierce wounds Heals cut wounds Heals frostbite Repair Cloth |
10 | 0.2 |
![]() Short Pipe |
Repairs | +20 | -10 | Repair Club Repair Axe |
2 | 0.3 |
![]() Long Blade |
Repairs | +20 | -10 | Repair Knife Repair Blade |
2 | 0.3 |
![]() Weapon Parts |
Repairs | +20 | -10 | Repair Firearm Repair Energy Weapon |
2 | 0.4 |
![]() Rod |
Repairs | +20 | -10 | Repair Club Repair Axe |
1 | 0.5 |
![]() Crude Mechanism |
Repairs | +20 | -10 | Repair Tool | 1 | 1 |
![]() Armor Plate |
Repairs | +20 | -10 | Repair Medium Armor | 2 | 1 |
![]() Microchip |
Repairs | +20 | -5 | Repair Energy Weapon | 10 | 0.5 |
![]() Capacitor |
Repairs | +20 | -5 | Repair Energy Weapon | 10 | 0.5 |
![]() Ceramic Plate |
Repairs | +30 | -10 | Repair Heavy Armor | 5 | 0.8 |
![]() Quasiplumbum |
Repairs | +30 | -5 | Repair Lunar Weapon Repair Lunar Armor |
10 | 0.6 |
![]() Quasibronze |
Repairs | +40 | -5 | Repair Venusian Armor | 10 | 0.5 |
![]() Mechanism Parts |
Repairs | +40 | -5 | Repair Venusian Weapon | 10 | 0.5 |
![]() Lunar Bone |
Repairs | +40 | -5 | Repair Lunar Weapon | 10 | 0.6 |
![]() Shard |
Repairs | +500 | Repair Any Item Restore max. cond. |
100 | 0.5 | |
![]() Knifemaker's Box |
Repairs | +60 | Repair Club Repair Axe Repair Knife Repair Blade |
300 | 1.2 | |
![]() Gunsmith's Box |
Repairs | +60 | Repair Firearm Repair Tool Repair Energy Weapon Repair Makeshift Weapon |
300 | 1.2 | |
![]() Armorer's Box |
Repairs | +60 | Repair Medium Armor Repair Makeshift Armor Repair Heavy Armor |
300 | 1.2 |