Consumables

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List of Consumables

Food

Name Item Type (food) Fullness (quasi) Quasimorphosis (Reduce pain) Reduce pain (health) Health (effect) Special effect (price) Price (weight) Weight (kg)
Inv rocket.png
Rocket
Food +100 cal. 100 0.01
Inv snickpick.png
Snickpick
Food +150 cal. 1 0.08
Inv chick-chick.png
Chick-Chick
Food +350 cal. 2 0.2
Inv moo-moo.png
Moo-Moo
Food +400 cal. 2 0.2
Inv noodle (veggie).png
Noodle (Veggie)
Food +450 cal. 4 0.24
Inv mr. veggie.png
Mr. Veggie
Food +450 cal. 5 0.24
Inv noodles (meat).png
Noodles (Meat)
Food +450 cal. 4 0.28
Inv kor-key juice.png
Kor-Key Juice
Food +300 cal. Extinguishes fire 1 0.3
Inv persie cola.png
Persie Cola
Food +300 cal. Extinguishes fire 1 0.3
Inv mr. meaty.png
Mr. Meaty
Food +500 cal. 5 0.34
Inv smoked lard.png
Smoked Lard
Food +500 cal. +100 Trigger Cannibalism perk 1 0.4
Inv canned food (veggie).png
Canned Food (Veggie)
Food +600 cal. 20 0.4
Inv watermelon slice.png
Watermelon Slice
Food +500 cal. 20 0.4
Inv truffle oil.png
Truffle Oil
Food +500 cal. Extinguishes fire 40 0.4
Inv black caviar.png
Black Caviar
Food +500 cal. 60 0.4
Inv tuna steak.png
Tuna Steak
Food +500 cal. 60 0.4
Inv wagyu.png
Wagyu
Food +500 cal. 60 0.4
Inv water bottle.png
Water Bottle
Food +10 HP instantly Extinguishes fire 1 0.5
Inv quad damage.png
Quad Damage
Food +400 cal. -25 -1 Alcohol addiction chance 10%
Heals hypothermia by -10%
Intoxication for 10 turns
Extinguishes fire
40 0.5
Inv spider soup.png
Spider Soup
Food +600 cal. -5 HP instantly Extinguishes fire 2 0.6
Inv canned food (meat).png
Canned Food (Meat)
Food +1200 cal. 20 0.6
Inv pmc ration.png
PMC Ration
Food +1800 cal. 200 0.6
Inv fried meat.png
Fried Meat
Food +400 cal. +100 Trigger Cannibalism perk 1 0.7
Inv meat.png
Meat
Food +400 cal. +100 -10 HP instantly Infection chance 20%
Trigger Cannibalism perk
1 1
Inv spider flesh.png
Spider Flesh
Food +400 cal. +100 -10 HP instantly Poisoning chance 20% 1 1
Inv ancient cognac.png
Ancient Cognac
Food +900 cal. -100 -1 Alcohol addiction chance 20%
Heals hypothermia by -50%
Heals ARS by -20%
Intoxication for 20 turns
100 1
Inv bay twelve.png
Bay Twelve
Food +900 cal. -100 -1 Alcohol addiction chance 20%
Heals hypothermia by -50%
Heals ARS by -20%
Intoxication for 20 turns
100 1
Inv clan traditions.png
Clan Traditions
Food +900 cal. -100 -1 Alcohol addiction chance 20%
Heals hypothermia by -50%
Heals ARS by -20%
Intoxication for 20 turns
100 1
Inv furuncle.png
Furuncle
Food +300 cal. +100 Max. HP +5 during mission Infection chance 20%
Trigger Cannibalism perk
40 1
Inv rotten meat.png
Rotten Meat
Food +400 cal. -25 HP instantly Infection chance 20%
Trigger Cannibalism perk
1 1.2

Medkits

Name Item Type (food) Fullness (quasi) Quasimorphosis (Reduce pain) Reduce pain (health) Health (effect) Special effect (price) Price (weight) Weight (kg)
Inv antibiotic.png
Antibiotic
Medkits Trigger Addiction perk
Heals infection by -80%
Heals poisoning by -40%
100 0.01
Inv sorbent.png
Sorbent
Medkits Trigger Addiction perk
Heals alcohol addiction by -40%
Heals infection by -40%
Heals poisoning by -40%
20 0.04
Inv antidote.png
Antidote
Medkits Trigger Addiction perk
Heals alcohol addiction by -40%
Heals poisoning by -80%
100 0.05
Inv antiradin.png
Antiradin
Medkits Trigger Addiction perk
Heals ARS by -80%
100 0.05
Inv barafenil.png
Barafenil
Medkits -20 Trigger Addiction perk
Heals nicotine addiction by -50%
100 0.05
Inv naloxone.png
Naloxone
Medkits -2 Trigger Addiction perk
Heals drug addiction by -80%
Heals alcohol addiction by -50%
Heals gavvakh addiction by -20%
100 0.05
Inv morphine.png
Morphine
Medkits -100 -4 -45% heals all wound chance for 10 turns Stabilizes all wounds
Drug addiction chance 15%
200 0.05
Inv bandage.png
Bandage
Medkits +2 HP regen for 10 turns
+20% heals wound chance for 10 turns
Stabilizes the wound
Heals pierce wounds
Heals cut wounds
Heals frostbite
20 0.1
Inv splint.png
Splint
Medkits +2 HP regen for 10 turns
+20% heals wound chance for 10 turns
Stabilizes the wound
Heals fractures
Heals electrical wounds
Heals blast wounds
20 0.1
Inv kosmos.png
Kosmos
Medkits -100 Nicotine addiction chance 15% 40 0.1
Inv rag.png
Rag
Medkits‎, Repairs +10% heals wound chance for 20 turns Stabilizes the wound
Heals pierce wounds
Heals cut wounds
Heals frostbite
Repair Cloth‎‎
10 0.2
Inv nanotism.png
Nanotism
Medkits -2 +8 HP for 6 turns
+40% heals wound chance for 6 turns
Stabilizes the wound
Heals burns
Heals electrical wounds
Heals radiation wounds
Heals deep burns
Heals shock by -80%
200 0.2
Inv medical glue.png
Medical Glue
Medkits +4 HP regen for 6 turns
+30% heals wound chance for 6 turns
Stabilizes the wound
Heals pierce wounds
Heals cut wounds
Heals burns
Heals radiation wounds
Heals deep burns
40 0.2
Inv first aid kit.png
First Aid Kit
Medkits -4 +15 HP regen for 4 turns
+20% heals all wound chance for 4 turns
Stabilizes all wounds
Heals infection by -20%
Heals poisoning by -20%
100 0.5
Inv orthopedic cast.png
Orthopedic Cast
Medkits +4 HP regen for 6 turns
+30% heals wound chance for 6 turns
Stabilizes the wound
Heals fractures
Heals electrical wounds
Heals blast wounds
40 0.5
Inv military first aid kit.png
Military First Aid Kit
Medkits -10 +20 HP regen for 4 turns
+30% heals all wound chance for 4 turns
Stabilizes all wounds
Heals infection by -30%
Heals poisoning by -30%
200 0.7
Inv sang-b.png
SANG-B
Medkits +50 +10 HP regen for 10 turns 50 0.7
Inv gavvakh.png
Gavvakh
Medkits +1000 cal. -100 +100 HP instantly Heals all wounds
Trigger Addiction perk
Gavvakh addiction chance 15%
120 1
Inv gannix fabric.png
Gannix Fabric
Medkits +100 +4 HP regen for 10 turns
+40% heals wound chance for 10 turns
Stabilizes the wound
Heals pierce wounds
Heals cut wounds
Heals frostbite
Heals blast wounds
60 1
Inv idol.png
Idol
Medkits -600 Gavvakh addiction chance 15% 120 2
Inv dr. jones.png
Dr. Jones
Medkits -20 +80 HP instantly Stabilizes the wound
Heals wound
108 4

Repairs

Name Item Type Fixes cond. Reduced max. cond. (effect) Special effect (price) Price (weight) Weight (kg)
Inv rusty parts.png
Rusty Parts
Repairs +10 -5 Repair Makeshift Weapon 1 0.1
Inv rusty metal.png
Rusty Metal
Repairs +10 -5 Repair Makeshift Armor 1 1.2
Inv insulating tape.png
Insulating Tape
Repairs +15 Repair Any Item 20 0.1
Inv rag.png
Rag
Medkits‎, Repairs +20 -10 Stabilizes the wound
Heals pierce wounds
Heals cut wounds
Heals frostbite
Repair Cloth‎‎
10 0.2
Inv short pipe.png
Short Pipe
Repairs +20 -10 Repair Club
Repair Axe
2 0.3
Inv long blade.png
Long Blade
Repairs +20 -10 Repair Knife
Repair Blade
2 0.3
Inv weapon parts.png
Weapon Parts
Repairs +20 -10 Repair Firearm
Repair Energy Weapon
2 0.4
Inv rod.png
Rod
Repairs +20 -10 Repair Club
Repair Axe
1 0.5
Inv crude mechanism.png
Crude Mechanism
Repairs +20 -10 Repair Tool 1 1
Inv armor plate.png
Armor Plate
Repairs +20 -10 Repair Medium Armor 2 1
Inv microchip.png
Microchip
Repairs +20 -5 Repair Energy Weapon 10 0.5
Inv capacitor.png
Capacitor
Repairs +20 -5 Repair Energy Weapon 10 0.5
Inv ceramic plate.png
Ceramic Plate
Repairs +30 -10 Repair Heavy Armor 5 0.8
Inv quasiplumbum.png
Quasiplumbum
Repairs +30 -5 Repair Lunar Weapon
Repair Lunar Armor
10 0.6
Inv quasibronze.png
Quasibronze
Repairs +40 -5 Repair Venusian Armor 10 0.5
Inv mechanism parts.png
Mechanism Parts
Repairs +40 -5 Repair Venusian Weapon 10 0.5
Inv lunar bone.png
Lunar Bone
Repairs +40 -5 Repair Lunar Weapon 10 0.6
Inv shard.png
Shard
Repairs +500 Repair Any Item
Restore max. cond.
100 0.5
Inv knifemaker's box.png
Knifemaker's Box
Repairs +60 Repair Club
Repair Axe
Repair Knife
Repair Blade
300 1.2
Inv gunsmith's box.png
Gunsmith's Box
Repairs +60 Repair Firearm
Repair Tool
Repair Energy Weapon
Repair Makeshift Weapon
300 1.2
Inv armorer's box.png
Armorer's Box
Repairs +60 Repair Medium Armor
Repair Makeshift Armor
Repair Heavy Armor
300 1.2