Weapons

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And here's our arsenal. Ammo and melee weapons have different damage types, and armor has different resistance. Choose wisely with what and how to attack to win.
~ Jane


Quasimorph hosts a wide variety of weapons, that can be broadly classified into Melee and Ranged ones.

Melee

Here is a list of melee weapons (accurate as of version 0.8). Please use with caution.
*Clone's base melee damage is added to weapon melee damage when equipped.

Knives

Name (dmgmelee) Melee Damage* (critical) Critical chance (Damage type) Damage type (accuracy) Accuracy (knock) Knockback chance (condition) Condition (effect) Special effect (weight) Weight (kg) (price) Price
Min Max Crit.
Inv claw.png
Claw
12 16 150% 12% Piercing 25% 90 Accurate Throw 0.7 kg 100
Inv elite knife.png
Elite Knife
18 20 150% 12% Piercing 25% 90 Accurate Throw 0.5 kg 200
Inv shiv.png
Shiv
10 14 150% 5% Piercing 25% 75 Accurate Throw 0.3 kg 100
Inv glass shank.png
Glass Shank
10 12 150% 5% Piercing 25% 30 Accurate Throw
Unrepairable
0.1 kg 200
Inv tecpatl.png
Tecpatl
14 18 150% 5% Piercing 25% 30 Accurate Throw 0.4 kg 200
Inv hinjal.png
Hinjal
12 24 175% 12% Piercing 25% 90 Accurate Throw 1.2 kg 200
Inv big bone.png
Big Bone
8 12 200% 5% Piercing 25% 60 Accurate Throw
Unrepairable
1 kg 20
Inv spider claw.png
Spider Claw
12 26 175% 5% Piercing 25% 60 Accurate Throw
Unrepairable
0.8 kg 20

Blades

Name (dmgmelee) Melee Damage* (critical) Critical chance (Damage type) Damage type (accuracy) Accuracy (knock) Knockback chance (condition) Condition (effect) Special effect (weight) Weight (kg) (price) Price
Min Max Crit.
Inv machete.png
Machete
20 24 150% 24% Cut 25% 75 Severe Bleeding
Cannot be thrown
4 kg 200
Inv razor.png
Razor
16 36 175% 24% Cut 25% 105 Severe Bleeding
Cannot be thrown
4 kg 400
Inv dhulfaqar.png
Dhulfaqar
20 24 150% 24% Cut 25% 120 Severe Bleeding
Cannot be thrown
4 kg 200
Inv reaper.png
Reaper
24 36 175% 24% Cut 25% 120 Severe Bleeding
Cannot be thrown
Unrepairable
4 kg 800
Inv duggur's saber.png
Duggur's Saber
30 44 150% 24% Cut 25% 120 Severe Bleeding
Cannot be thrown
4 kg 800

Clubs

Name (dmgmelee) Melee Damage* (critical) Critical chance (Damage type) Damage type (accuracy) Accuracy (knock) Knockback chance (condition) Condition (effect) Special effect (weight) Weight (kg) (price) Price
Min Max Crit.
Inv metal pipe.png
Metal Pipe
16 20 140% 6% Blunt 25% 30% 90 Severe Fracture
Pain Damage
Unrepairable
2 kg 20
Inv saw blade bat.png
Saw Blade Bat
14 18 175% 3% Cut 20% 60% 90 Severe Fracture
Pain Damage
2 kg 20
Inv vertical.png
Vertical
16 24 150% 6% Blunt 25% 30% 120 Severe Fracture
Pain Damage
2 kg 100
Inv macuahuitl.png
Macuahuitl
24 28 130% 6% Blunt 25% 30% 120 Severe Fracture
Pain Damage
3 kg 200
Inv hand.png
Hand
14 18 140% 3% Blunt 25% 20% 60 Severe Fracture
Pain Damage
Unrepairable
4 kg 20
Inv leg.png
Leg
14 18 140% 3% Blunt 25% 20% 60 Severe Fracture
Pain Damage
Unrepairable
5 kg 20
Inv crowbar.png
Crowbar
14 22 200% 6% Blunt 25% 30% 120 Severe Fracture
Pain Damage
1 kg 200
Inv wrench.png
Wrench
10 18 200% 6% Blunt 25% 30% 105 Severe Fracture
Pain Damage
2.8 kg 200
Inv zeus.png
Zeus
12 16 175% 10% Shock 25% 30% 120 Severe Fracture
Pain Damage
2 kg 400
Inv duggur's morningstar.png
Duggur's Morningstar
26 40 150% 6% Blunt 25% 30% 120 Severe Fracture
Pain Damage
4 kg 800

Fists

Name (dmgmelee) Melee Damage* (critical) Critical chance (Damage type) Damage type (accuracy) Accuracy (knock) Knockback chance (condition) Condition (effect) Special effect (weight) Weight (kg) (price) Price
Min Max Crit.
Inv tripatekpatl.png
Tripatekpatl
24 48 155% 12% Piercing 25% 120 Severe Bleeding
Cannot be thrown
2.2 kg 600
Inv knuckles.png
Knuckles
10 14 150% 6% Blunt 25% 30% 75 Severe Bleeding
Cannot be thrown
0.2 kg 20
Inv crusher.png
Crusher
16 24 200% 6% Blunt 15% 30% 105 Severe Bleeding
Cannot be thrown
5 kg 300
Inv hangover.png
Hangover
24 36 135% 6% Blunt 25% 30% 120 Severe Bleeding
Cannot be thrown
0.4 kg 400

Axes

Name (dmgmelee) Melee Damage* (critical) Critical chance (Damage type) Damage type (accuracy) Accuracy (knock) Knockback chance (condition) Condition (effect) Special effect (weight) Weight (kg) (price) Price
Min Max Crit.
Inv varangian.png
Varangian
14 32 175% 3% Cut 20% 60% 120 Cleave Damage
Piercing Throw
2 kg 200
Inv choppa.png
Choppa
12 30 175% 3% Cut 20% 60% 120 Cleave Damage
Piercing Throw
3 kg 100
Inv hawk.png
Hawk
16 32 200% 3% Cut 20% 60% 150 Cleave Damage
Piercing Throw
2.5 kg 400
Inv mpl-95.png
MPL-95
10 22 225% 3% Cut 20% 60% 75 Cleave Damage
Piercing Throw
3.5 kg 200
Inv rough cleaver.png
Rough Cleaver
18 30 210% 3% Cut 20% 60% 90 Cleave Damage
Piercing Throw
4 kg 100
Inv tepoztli.png
Tepoztli
30 48 130% 3% Cut 20% 60% 120 Cleave Damage
Piercing Throw
4 kg 400

Chainsaws

Name (dmgmelee) Melee Damage* (critical) Critical chance (Damage type) Damage type (accuracy) Accuracy (knock) Knockback chance (condition) Condition (effect) Special effect (weight) Weight (kg) (price) Price
Min Max Crit.
Inv chainblade.png
Chainblade
28 40 200% 12% Cut 20% 45 Mutilating Damage
Cannot be thrown
4 kg 600

Ranged

Here is a list of ranged weapons (accurate as of version 0.8). Please use with caution.

Pistols

Name (dmg) Damage (range) Range (bullet) Ammo type (ammo) Ammo capacity (reload) Reload (accuracy) Accuracy (scatter) Scatter (condition) Condition (effect) Special effect (weight) Weight (kg) (price) Price
Min Max Crit.
Inv nail gun.png
Nail Gun
10 16 150% 3 Inv 90mm nails.png Inv nails of pain.png 10 3 AP 20% 75 90% Silencer
Backup Gun +5%
2 kg 100
Inv starlock 2.png
Starlock 2
14 26 150% 2 Inv slugs 12ga.png Inv buckshot 12ga.png Inv flechette 12.png Inv frag 12.png Inv dragon volley.png 4 1 AP 20% 90 Tube-Fed
Backup Gun +5%
2 kg 100
Inv starlock md-6.png
Starlock MD-6
18 30 150% 3 Inv slugs 12ga.png Inv buckshot 12ga.png Inv flechette 12.png Inv frag 12.png Inv dragon volley.png 12 3 AP 15% 105 Backup Gun +5% 2 kg 200
Inv starlock adp.png
Starlock ADP
22 32 150% 3 Inv slugs 12ga.png Inv buckshot 12ga.png Inv flechette 12.png Inv frag 12.png Inv dragon volley.png 12 3 AP 20% 105 Backup Gun +5% 3 kg 400
Inv ripper.png
Ripper
26 38 160% 3 Inv slugs 12ga.png Inv buckshot 12ga.png Inv flechette 12.png Inv frag 12.png Inv dragon volley.png 12 3 AP 20% 120 Backup Gun +5% 3 kg 400
Inv eagle.png
Eagle
10 20 170% 4 Inv .42.png Inv .42 rubber.png 8 2 AP 20% 90 Backup Gun +5% 1 kg 100
Inv silent eagle.png
Silent Eagle
12 20 170% 4 Inv .42.png Inv .42 rubber.png 12 2 AP 20% 105 90%Silencer
Backup Gun +5%
2 kg 100
Inv eagle st-13.png
Eagle ST-13
14 20 170% 5 Inv .42.png Inv .42 rubber.png 24 3 AP 20% 120 Backup Gun +5% 3 kg 200
Inv hydra-12.png
Hydra-12
12 26 160% 4 Inv 9mm.png Inv 9mm bursting.png Inv 9mm exp.png 14 2 AP 20% 105 Backup Gun +5% 2 kg 100
Inv hydra-24.png
Hydra-24
14 26 160% 4 Inv 9mm.png Inv 9mm bursting.png Inv 9mm exp.png 14 2 AP 25% 120 Backup Gun +5% 3 kg 200
Inv hydra-33s.png
Hydra-33S
16 28 160% 5 Inv 9mm.png Inv 9mm bursting.png Inv 9mm exp.png 14 2 AP 25% 135 Backup Gun +5% 3 kg 400
Inv sharvara.png
Sharvara
30 36 140% 5 Inv 9mm.png Inv 9mm bursting.png Inv 9mm exp.png 18 2 AP 25% 165 Backup Gun +5% 3 kg 600
Inv liberator.png
Liberator
14 28 175% 5 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 6 1 AP 20% 90 Tube-Fed
Backup Gun +5%
3 kg 100
Inv liberator m.png
Liberator M
16 28 175% 5 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 6 1 AP 20% 105 Tube-Fed
Backup Gun +5%
3 kg 200
Inv redeemer.png
Redeemer
18 28 175% 5 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 6 1 AP 25% 120 Tube-Fed
Backup Gun +5%
3 kg 400
Inv law.png
Law
20 28 170% 6 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 8 1 AP 25% 135 Tube-Fed
Backup Gun +5%
3 kg 600
Inv order.png
Order
24 32 170% 5 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 4 1 AP 25% 135 Tube-Fed
Backup Gun +5%
4 kg 600
Inv enigma-pt.png
Enigma-PT
20 20 175% 5 20% 60 Electromagnetic
90% Silencer
Backup Gun +5%
1 kg 200
Inv enigma.png
Enigma
22 22 175% 5 20% 75 Electromagnetic
90% Silencer
Backup Gun +5%
2 kg 400
Inv enigma-m2.png
Enigma-M2
24 24 175% 5 20% 90 Electromagnetic
90% Silencer
Backup Gun +5%
3 kg 600
Inv flash.png
Flash
24 36 160% 5 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 4 2 AP 25% 60 Backup Gun +5% 1 kg 400
Inv flash-m.png
Flash-M
26 36 160% 5 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 6 2 AP 25% 75 Backup Gun +5% 1 kg 400
Inv galand.png
Galand
10 22 175% 3 Inv 9mm.png Inv 9mm bursting.png Inv 9mm exp.png 6 2 AP 20% 75 Backup Gun +5% 1 kg 100
Inv galand novo.png
Galand NOVO
14 26 175% 4 Inv 9mm.png Inv 9mm bursting.png Inv 9mm exp.png 6 2 AP 20% 90 90% Silencer
Backup Gun +5%
1 kg 200
Inv galand ultim.png
Galand ULTIM
18 30 175% 4 Inv 9mm.png Inv 9mm bursting.png Inv 9mm exp.png 6 2 AP 20% 105 90% Silencer
Backup Gun +5%
2 kg 300
Inv scorpion.png
Scorpion
14 20 150% 5 Inv 9mm.png Inv 9mm bursting.png Inv 9mm exp.png 30 2 AP 15% 75 Backup Gun +5% 3 kg 200
Inv cricket.png
Cricket
12 16 200% 4 Inv 9mm.png Inv 9mm bursting.png Inv 9mm exp.png 6 2 AP 20% 105 Backup Gun +5% 1.5 kg 100
Inv prometheus.png
Prometheus
36 48 200% 4 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 6 1 AP 35% 2.3° 95 Plasma Charge
Tube-Fed
Backup Gun +5%
2.4 kg 600
Inv branded nail gun.png
Branded Nail Gun
12 20 175% 4 Inv 90mm nails.png Inv nails of pain.png 20 3 AP 20% 105 90% Silencer
Backup Gun +5%
1.8 kg 400
Inv aep-alpha.png
AEP-Alpha
14 24 200% 5 Inv igvas.png 16 4 AP 30% 90 Shock Charge
Backup Gun +5%
1.2 kg 800
Inv silver-sep.png
Silver-SEP
26 26 175% 6 25% 105 Electromagnetic
90% Silencer
Backup Gun +5%
0.8 kg 800
Inv hel trinity.png
Hel Trinity
30 50 150% 3 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 4 2 AP 30% 75 Cold Charge
Backup Gun +5%
0.9 kg 800
Inv moneykeeper.png
Moneykeeper
14 32 200% 4 Inv 7.97.png Inv 7.97 ap.png 4 1 AP 25% 105 Tube-Fed
Backup Gun +5%
1.4 kg 600
Inv string-21m.png
String-21M
24 34 150% 5 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 8 3 AP 30% 90 Backup Gun +5% 0.7 kg 600
Inv le maf 2150.png
Le MAF 2150
26 32 130% 3 Inv 9mm.png Inv 9mm bursting.png Inv 9mm exp.png 8 1 AP 25% 90 Backup Gun +5% 1.1 kg 400
Inv tremor.png
Tremor
12 20 130% 3 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 8 1 AP 30% 90 Shock Charge
Backup Gun +5%
1.1 kg 400
Inv scourge.png
Scourge
14 22 200% 5 25% 100 Soundwave
Backup Gun +5%
0.7 kg 600
Inv whip.png
Whip
18 26 225% 5 25% 90 Soundwave
Backup Gun +5%
0.7 kg 800
Inv sting.png
Sting
16 26 180% 5 Inv slugs 12ga.png Inv buckshot 12ga.png Inv flechette 12.png Inv frag 12.png Inv dragon volley.png 12 3 AP 25% 60 Backup Gun +5% 0.7 kg 600
Inv igvas-spitter.png
Igvas-spitter
10 20 175% 2 Inv igvas.png 8 2 AP 30% 75 Backup Gun +5% 3 kg 400

Shotguns

Name (dmg) Damage (range) Range (bullet) Ammo type (ammo) Ammo capacity (reload) Reload (accuracy) Accuracy (scatter) Scatter (condition) Condition (effect) Special effect (weight) Weight (kg) (price) Price
Min Max Crit.
Inv taiga m.png
Taiga M
20 50 150% 4 Inv slugs 12ga.png Inv buckshot 12ga.png Inv flechette 12.png Inv frag 12.png Inv dragon volley.png 12 3 AP 30% 135 Add. Knockback Chance +25%
Add. Knockback Range
3 kg 200
Inv taiga ancm.png
Taiga ANCM
22 54 150% 4 Inv slugs 12ga.png Inv buckshot 12ga.png Inv flechette 12.png Inv frag 12.png Inv dragon volley.png 24 3 AP 35% 6.5° 150 Add. Knockback Chance +25%
Add. Knockback Range
4 kg 400
Inv jeffhammer.png
Jeffhammer
20 42 150% 4 Inv slugs 12ga.png Inv buckshot 12ga.png Inv flechette 12.png Inv frag 12.png Inv dragon volley.png 12 3 AP 30% 135 Add. Knockback Chance +25%
Add. Knockback Range
3 kg 400
Inv jeffhammer md.png
Jeffhammer MD
22 48 150% 5 Inv slugs 12ga.png Inv buckshot 12ga.png Inv flechette 12.png Inv frag 12.png Inv dragon volley.png 24 4 AP 30% 150 Add. Knockback Chance +25%
Add. Knockback Range
4 kg 600
Inv jhammer-c22.png
Jhammer-C22
24 56 150% 5 Inv slugs 12ga.png Inv buckshot 12ga.png Inv flechette 12.png Inv frag 12.png Inv dragon volley.png 24 4 AP 35% 6.5° 180 Add. Knockback Chance +25%
Add. Knockback Range
4 kg 800
Inv border fn-4.png
Border FN-4
20 38 175% 5 Inv slugs 12ga.png Inv buckshot 12ga.png Inv flechette 12.png Inv frag 12.png Inv dragon volley.png 8 1 AP 30% 120 Tube-Fed
Add. Knockback Chance +25%
Add. Knockback Range
3 kg 200
Inv border mark-2.png
Border MARK-2
24 48 175% 6 Inv slugs 12ga.png Inv buckshot 12ga.png Inv flechette 12.png Inv frag 12.png Inv dragon volley.png 12 1 AP 35% 6.5° 135 Tube-Fed
Add. Knockback Chance +25%
Add. Knockback Range
3 kg 400
Inv discharger.png
Discharger
24 60 150% 4 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 12 4 AP 35% 6.5° 120 Plasma Shrapnel
Add. Knockback Chance +25%
Add. Knockback Range
5.2 kg 800
Inv heretic.png
Heretic
28 64 175% 3 Inv slugs 12ga.png Inv buckshot 12ga.png Inv flechette 12.png Inv frag 12.png Inv dragon volley.png 2 3 AP 35% 6.5° 150 Tube-Fed
Add. Knockback Chance +25%
Add. Knockback Range
2 kg 600
Inv wreck.png
Wreck
16 36 140% 3 Inv slugs 12ga.png Inv buckshot 12ga.png Inv flechette 12.png Inv frag 12.png Inv dragon volley.png 6 2 AP 30% 75 Tube-Fed
Add. Knockback Chance +25%
Add. Knockback Range
2 kg 200
Inv verdict.png
Verdict
30 52 150% 3 Inv slugs 12ga.png Inv buckshot 12ga.png Inv flechette 12.png Inv frag 12.png Inv dragon volley.png 12 4 AP 35% 6.5° 140 Add. Knockback Chance +25%
Add. Knockback Range
1.1 kg 1500
Inv anathema.png
Anathema
32 60 175% 5 Inv slugs 12ga.png Inv buckshot 12ga.png Inv flechette 12.png Inv frag 12.png Inv dragon volley.png 24 4 AP 35% 6.5° 180 Add. Knockback Chance +25%
Add. Knockback Range
4.8 kg 1400
Inv aad-barracuda.png
AAD-Barracuda
26 64 185% 4 Inv slugs 12ga.png Inv buckshot 12ga.png Inv flechette 12.png Inv frag 12.png Inv dragon volley.png 10 3 AP 35% 6.5° 180 Add. Knockback Chance +25%
Add. Knockback Range
2.9 kg 800
Inv silver-sed.png
Silver-SED
32 32 135% 4 40% 6.5° 150 Electromagnetic
90% Silencer
Add. Knockback Chance +25%
Add. Knockback Range
2.5 kg 1000
Inv supernova-7k.png
Supernova-7K
24 68 170% 4 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 16 4 AP 40% 6.5° 120 Add. Knockback Chance +25%
Add. Knockback Range
5 kg 1000
Inv aspid.png
Aspid
40 64 170% 4 Inv chemtrail.png 10 3 AP 35% 6.5° 100 Toxic Shrapnel
Add. Knockback Chance +25%
Add. Knockback Range
4.2 kg 1000
Inv scadi.png
Scadi
40 72 170% 4 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 12 4 AP 40% 6.5° 120 Cold Shrapnel
Add. Knockback Chance +25%
Add. Knockback Range
5 kg 1500
Inv e.c.h.o..png
E.C.H.O.
22 36 170% 4 35% 6.5° 90 Soundwave
Add. Knockback Chance +25%
Add. Knockback Range
3.2 kg 750
Inv desolation.png
Desolation
16 36 170% 4 Inv gasoline.png 16 4 AP 40% 6.5° 120 Plasma Shrapnel
Add. Knockback Chance +25%
Add. Knockback Range
5 kg 600
Inv gka-2.png
GKA-2
16 38 170% 2 Inv igvas.png 6 4 AP 25% 120 Add. Knockback Chance +25%
Add. Knockback Range
6 kg 400

SMGs

Name (dmg) Damage (range) Range (bullet) Ammo type (ammo) Ammo capacity (reload) Reload (accuracy) Accuracy (scatter) Scatter (condition) Condition (effect) Special effect (weight) Weight (kg) (price) Price
Min Max Crit.
Inv storm tt.png
Storm TT
20 28 150% 4 Inv 9mm.png Inv 9mm bursting.png Inv 9mm exp.png 16 2 AP 20% 165 300% Painful Critical 2 kg 200
Inv course vkt.png
Course VKT
22 30 150% 5 Inv 9mm.png Inv 9mm bursting.png Inv 9mm exp.png 24 2 AP 20% 180 300% Painful Critical 2 kg 300
Inv storm ancm.png
Storm ANCM
24 32 150% 5 Inv 9mm.png Inv 9mm bursting.png Inv 9mm exp.png 32 3 AP 25% 3.5° 210 300% Painful Critical 2 kg 400
Inv mantis m3.png
Mantis M3
14 36 175% 5 Inv .42.png Inv .42 rubber.png 24 2 AP 20% 180 25% Silencer
300% Painful Critical
3 kg 600
Inv genie's hand.png
Genie's Hand
36 55 150% 4 Inv igvas.png 36 2 AP 35% 120 Quasi Beam
300% Painful Critical
3 kg 120
Inv crash 17.png
Crash 17
12 26 200% 3 Inv slugs 12ga.png Inv buckshot 12ga.png Inv flechette 12.png Inv frag 12.png Inv dragon volley.png 16 3 AP 20% 90 300% Painful Critical 3 kg 200
Inv crash mod.p.png
Crash MOD.P
16 30 200% 4 Inv slugs 12ga.png Inv buckshot 12ga.png Inv flechette 12.png Inv frag 12.png Inv dragon volley.png 16 3 AP 25% 7.5° 180 300% Painful Critical 3 kg 400
Inv war crash.png
War Crash
12 24 200% 4 Inv slugs 12ga.png Inv buckshot 12ga.png Inv flechette 12.png Inv frag 12.png Inv dragon volley.png 18 3 AP 25% 7.5° 150 300% Painful Critical 3 kg 300
Inv vortex-30m.png
Vortex-30M
16 26 200% 4 Inv .42.png Inv .42 rubber.png 24 3 AP 25% 3.5° 180 300% Painful Critical 3 kg 600
Inv xts-665.png
XTS-665
29 43 140% 5 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 12 3 AP 25% 3.5° 120 300% Painful Critical 2 kg 600
Inv flash mg-76.png
Flash MG-76
34 43 140% 6 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 4 4 AP 25% 3.5° 90 300% Painful Critical 2 kg 500
Inv omega ii.png
Omega II
28 42 150% 5 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 6 5 AP 35% 2.5° 75 Plasma Charge
300% Painful Critical
4 kg 800
Inv ghost mantis.png
Ghost Mantis
18 38 180% 6 Inv .42.png Inv .42 rubber.png 32 3 AP 25% 3.5° 270 25% Silencer
300% Painful Critical
3.5 kg 1500
Inv uprising-c77.png
Uprising-C77
16 22 160% 4 Inv .42.png Inv .42 rubber.png 20 2 AP 20% 180 300% Painful Critical 2.6 kg 600
Inv uprising-d20.png
Uprising-D20
16 30 160% 4 Inv 9mm.png Inv 9mm bursting.png Inv 9mm exp.png 30 3 AP 20% 140 300% Painful Critical 2.6 kg 600
Inv apt-taurus.png
APT-Taurus
20 32 160% 5 Inv .42.png Inv .42 rubber.png 40 3 AP 25% 3.5° 240 25% Silencer
300% Painful Critical
2.7 kg 1200
Inv kovrov 3301.png
Kovrov 3301
18 26 150% 4 Inv 9mm.png Inv 9mm bursting.png Inv 9mm exp.png 20 1 AP 25% 3.5° 150 300% Painful Critical 1.9 kg 800
Inv torment maf.png
Torment MAF
20 30 150% 4 Inv 9mm.png Inv 9mm bursting.png Inv 9mm exp.png 16 1 AP 25% 3.5° 210 300% Painful Critical 1.9 kg 800
Inv agony maf.png
Agony MAF
30 36 130% 4 Inv 9mm.png Inv 9mm bursting.png Inv 9mm exp.png 30 3 AP 25% 3.5° 90 300% Painful Critical 1.1 kg 1000
Inv barrier.png
Barrier
14 26 130% 3 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 8 1 AP 30% 3.3° 90 Shock Charge
300% Painful Critical
1.1 kg 900
Inv silver-sepp.png
Silver-SEPP
26 26 150% 4 35% 180 Electromagnetic
90% Silencer
300% Painful Critical
2.1 kg 1400
Inv a.r.c..png
A.R.C.
16 24 130% 5 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 16 3 AP 30% 3.3° 150 Shock Charge
300% Painful Critical
1.8 kg 800
Inv spit.png
Spit
16 32 175% 7 Inv chemtrail.png 8 2 AP 25% 75 Tube-Fed
80% Silencer
300% Painful Critical
2 kg 400

Assault Rifles

Name (dmg) Damage (range) Range (bullet) Ammo type (ammo) Ammo capacity (reload) Reload (accuracy) Accuracy (scatter) Scatter (condition) Condition (effect) Special effect (weight) Weight (kg) (price) Price
Min Max Crit.
Inv sr-78.png
SR-78
18 36 160% 6 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 24 4 AP 20% 150 20% Armor Penetration 3 kg 600
Inv punishment.png
Punishment
20 40 170% 5 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 24 4 AP 20% 4.5° 180 20% Armor Penetration 4 kg 1200
Inv retribution.png
Retribution
26 40 170% 6 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 36 4 AP 20% 4.5° 210 20% Armor Penetration 4 kg 1800
Inv silver-sar.png
Silver-SAR
36 36 190% 5 30% 210 Electromagnetic
20% Armor Penetration
4 kg 2000
Inv wheel of pain.png
Wheel Of Pain
22 40 150% 6 Inv 90mm nails.png Inv nails of pain.png 18 3 AP 30% 90 80% Silencer
20% Armor Penetration
3 kg 200
Inv az-96.png
AZ-96
14 28 175% 5 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 30 4 AP 20% 90 20% Armor Penetration 3 kg 200
Inv az-120.png
AZ-120
18 40 175% 5 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 30 4 AP 20% 90 20% Armor Penetration 3 kg 800
Inv raider m16t.png
Raider M16T
20 46 175% 6 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 30 4 AP 20% 90 20% Armor Penetration 3.4 kg 1000
Inv rogue ar.png
Rogue AR
16 32 175% 6 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 24 3 AP 20% 135 20% Armor Penetration 3 kg 600
Inv frontier.png
Frontier
20 30 150% 4 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 16 2 AP 25% 3.5° 210 20% Armor Penetration 3.9 kg 1200
Inv red outcast.png
Red Outcast
16 32 175% 6 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 40 4 AP 20% 135 20% Armor Penetration 3 kg 800
Inv apollo.png
Apollo
22 40 180% 4 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 4 1 AP 30% 2.8° 105 Plasma Charge
Tube-Fed
20% Armor Penetration
3 kg 1200
Inv aev-supremacy.png
AEV-Supremacy
20 34 200% 7 Inv igvas.png 16 5 AP 25% 4.2° 120 Shock Charge
20% Armor Penetration
4.2 kg 2000
Inv exorcist.png
Exorcist
34 49 200% 7 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 16 5 AP 25% 4.2° 120 Tube-Fed
20% Armor Penetration
3.8 kg 1800
Inv kovrov 025mp.png
Kovrov 025MP
14 34 200% 5 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 30 3 AP 25% 3.5° 150 20% Armor Penetration 3.9 kg 600
Inv fmaf 300.png
FMAF 300
22 42 175% 6 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 18 2 AP 20% 4.5° 165 20% Armor Penetration 3.1 kg 1000
Inv tempest.png
Tempest
20 34 225% 5 30% 120 Soundwave
20% Armor Penetration
3.2 kg 2000
Inv torture.png
Torture
24 46 180% 5 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 32 4 AP 20% 4.5° 180 20% Armor Penetration 4 kg 1800
Inv devourer.png
Devourer
34 50 150% 5 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 24 4 AP 25% 3.8° 120 Plasma Charge
20% Armor Penetration
3 kg 1600

Marksman Rifles

Name (dmg) Damage (range) Range (bullet) Ammo type (ammo) Ammo capacity (reload) Reload (accuracy) Accuracy (scatter) Scatter (condition) Condition (effect) Special effect (weight) Weight (kg) (price) Price
Min Max Crit.
Inv bishop.png
Bishop
28 50 200% 8 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 6 5 AP 30% 2.8° 75 Add. Damaging Elements
Add. Piercing Chance +25%
70% Field of View
100% Penetrating Trauma
4 kg 1200
Inv archbishop.png
Archbishop
32 56 250% 9 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 8 4 AP 35% 2.5° 90 Add. Damaging Elements
Add. Piercing Chance +25%
70% Field of View
100% Penetrating Trauma
4 kg 1800
Inv vulture.png
Vulture
14 40 170% 7 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 12 4 AP 35% 2.5° 90 Add. Damaging Elements
Add. Piercing Chance +25%
70% Field of View
100% Penetrating Trauma
4 kg 1800
Inv hunter.png
Hunter
20 40 235% 7 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 2 2 AP 30% 2.8° 75 Tube-Fed
Add. Damaging Elements
Add. Piercing Chance +25%
70% Field of View
100% Penetrating Trauma
3 kg 600
Inv hunter rx.png
Hunter RX
26 40 250% 8 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 4 2 AP 35% 2.5° 90 Tube-Fed
Add. Damaging Elements
Add. Piercing Chance +25%
70% Field of View
100% Penetrating Trauma
3 kg 800
Inv prism.png
Prism
38 56 250% 9 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 6 5 AP 35% 2.6° 60 15% Silencer
Add. Damaging Elements
Add. Piercing Chance +25%
70% Field of View
100% Penetrating Trauma
4 kg 1800
Inv pv-277.png
PV-277
24 36 225% 7 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 10 5 AP 35% 2.6° 75 Add. Damaging Elements
Add. Piercing Chance +25%
70% Field of View
100% Penetrating Trauma
4 kg 1600
Inv nakhjir.png
Nakhjir
22 34 230% 6 Inv .42.png Inv .42 rubber.png 10 3 AP 30% 2.8° 90 Add. Damaging Elements
Add. Piercing Chance +25%
70% Field of View
100% Penetrating Trauma
3.7 kg 1200
Inv amw-snow wolf.png
AMW-Snow Wolf
38 60 230% 8 Inv .42.png Inv .42 rubber.png 5 4 AP 35% 2.5° 105 Add. Damaging Elements
Add. Piercing Chance +25%
70% Field of View
100% Penetrating Trauma
4.5 kg 1400
Inv enigma supreme.png
Enigma Supreme
32 32 150% 7 30% 2.8° 75 Electromagnetic
90% Silencer
Add. Damaging Elements
Add. Piercing Chance +25%
70% Field of View
100% Penetrating Trauma
3.2 kg 1400
Inv trigger special.png
Trigger Special
28 42 235% 7 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 6 1 AP 35% 2.5° 105 Tube-Fed
Add. Damaging Elements
Add. Piercing Chance +25%
70% Field of View
100% Penetrating Trauma
4.1 kg 1200
Inv enlightenment mk.png
Enlightenment MK
30 44 210% 9 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 10 6 AP 40% 2.3° 75 15% Silencer
Add. Damaging Elements
Add. Piercing Chance +25%
70% Field of View
100% Penetrating Trauma
5.8 kg 1800
Inv crusader.png
Crusader
40 60 220% 9 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 8 6 AP 40% 2.3° 75 15% Silencer
Add. Damaging Elements
Add. Piercing Chance +25%
70% Field of View
100% Penetrating Trauma
5.8 kg 2000
Inv stormpiercer.png
Stormpiercer
32 40 220% 9 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 12 6 AP 35% 2.3° 75 Shock Charge
15% Silencer
Add. Damaging Elements
Add. Piercing Chance +25%
70% Field of View
100% Penetrating Trauma
5.2 kg 2200
Inv lps whip.png
LPS Whip
32 42 150% 7 35% 2.6° 120 Add. Damaging Elements
Add. Piercing Chance +25%
70% Field of View
100% Penetrating Trauma
6.2 kg 1200
Inv serpent's mouth.png
Serpent's Mouth
16 32 200% 5 Inv igvas.png 12 5 AP 30% 3.3° 90 Add. Damaging Elements
Add. Piercing Chance +25%
70% Field of View
100% Penetrating Trauma
4 kg 600
Inv crossbow.png
Crossbow
36 72 160% 6 Inv 90mm nails.png Inv nails of pain.png 1 4 AP 30% 2.8° 75 80% Silencer
Add. Damaging Elements
Add. Piercing Chance +25%
70% Field of View
100% Penetrating Trauma
4 kg 300
Inv ash-shamsa's staff.png
Ash-Shamsa's Staff
38 76 250% 6 Inv igvas.png 1 5 AP 35% 2.6° 75 Quasi Beam
Add. Damaging Elements
Add. Piercing Chance +25%
70% Field of View
100% Penetrating Trauma
4 kg 300

Machine Guns

Name (dmg) Damage (range) Range (bullet) Ammo type (ammo) Ammo capacity (reload) Reload (accuracy) Accuracy (scatter) Scatter (condition) Condition (effect) Special effect (weight) Weight (kg) (price) Price
Min Max Crit.
Inv builder.png
Builder
8 16 180% 5 Inv 90mm nails.png Inv nails of pain.png 80 5 AP 5% 150 50% Silencer
Ramp Up Shot
4 kg 600
Inv legacy.png
Legacy
14 42 180% 5 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 52 6 AP 5% 300 Ramp Up Shot 5 kg 1600
Inv volcano.png
Volcano
42 78 170% 5 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 48 6 AP 10% 6.8° 150 Plasma Charge
Ramp Up Shot
5 kg 2000
Inv itzpapalotl.png
Itzpapalotl
104 120 200% 8 Inv igvas.png 35 6 AP 20% 6.3° 150 Ramp Up Shot
Unbreakable
5 kg 9000
Inv emerald hand.png
Emerald Hand
20 20 150% 3 Inv igvas.png 999 4 AP 5% 45 1 kg 999
Inv architect.png
Architect
12 20 180% 6 Inv 90mm nails.png Inv nails of pain.png 80 6 AP 15% 6.5° 225 50% Silencer
Ramp Up Shot
5.1 kg 800

Miniguns

Name (dmg) Damage (range) Range (bullet) Ammo type (ammo) Ammo capacity (reload) Reload (accuracy) Accuracy (scatter) Scatter (condition) Condition (effect) Special effect (weight) Weight (kg) (price) Price
Min Max Crit.
Inv beast.png
Beast
14 42 180% 5 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 80 6 AP 15% 6.5° 375 Ramp Up Shot 6 kg 2500
Inv malice.png
Malice
14 40 180% 5 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 40 4 AP 15% 6.5° 375 Ramp Up Shot 6 kg 2500
Inv baracuda m6.png
Baracuda M6
40 80 180% 5 Inv 12.7.png Inv 12.7 flak.png 30 6 AP 35% 2.5° 200 Ramp Up Shot 6 kg 3000
Inv thunderstorm.png
Thunderstorm
26 36 150% 6 Inv battery.png Inv dilthey battery.png Inv makeshift battery.png Inv elerium.png 60 6 AP 30% 3.3° 180 Shock Charge
Ramp Up Shot
6.5 kg 3000

H.F.C.s

Name (dmg) Damage (range) Range (bullet) Ammo type (ammo) Ammo capacity (reload) Reload (accuracy) Accuracy (scatter) Scatter (condition) Condition (effect) Special effect (weight) Weight (kg) (price) Price
Min Max Crit.
Inv h.f.c..png
H.F.C.
80 100 200% 10 Inv battery.png Inv makeshift battery.png Inv elerium.png 40 6 AP 100% 60 6 kg 4000

Flamethrowers

Name (dmg) Damage (range) Range (bullet) Ammo type (ammo) Ammo capacity (reload) Reload (accuracy) Accuracy (scatter) Scatter (condition) Condition (effect) Special effect (weight) Weight (kg) (price) Price
Min Max Crit.
Inv gorgon.png
Gorgon
15 25 150% 5 Inv chemtrail.png 60 4 AP 100% 90 5 kg 2000
Inv vermins death.png
Vermins Death
15 25 150% 4 Inv gasoline.png 60 5 AP 100% 120 5.2 kg 1400
Inv god of fire.png
God of Fire
20 30 160% 5 Inv gasoline.png 80 6 AP 100% 150 5.5 kg 2000
Inv penance.png
Penance
33 39 180% 5 Inv gasoline.png 40 6 AP 30% 2.8° 180 Plasma Charge 6 kg 2500

Discthrowers

Name (dmg) Damage (range) Range (bullet) Ammo type (ammo) Ammo capacity (reload) Reload (accuracy) Accuracy (scatter) Scatter (condition) Condition (effect) Special effect (weight) Weight (kg) (price) Price
Min Max Crit.
Inv cutter.png
Cutter
20 40 175% 6 Inv 160mm disc.png 12 5 AP 20% 105 Mutilating Damage 3.1 kg 1500
Inv meat grinder.png
Meat Grinder
24 44 185% 6 Inv 160mm disc.png 15 6 AP 25% 135 Mutilating Damage 3.5 kg 1800

Launchers

Name (dmg) Damage (range) Range (bullet) Ammo type (ammo) Ammo capacity (reload) Reload (accuracy) Accuracy (scatter) Scatter (condition) Condition (effect) Special effect (weight) Weight (kg) (price) Price
Min Max Crit.
Inv shake.png
Shake
99 99 100% 6 Inv rgd-20.png Inv eye of wrath.png Inv m-24.png Inv sst-2.png 6 3 AP 20% 60 Tube-Fed 4 kg 2000

Unlisted

Name (dmg) Damage (range) Range (bullet) Ammo type (ammo) Ammo capacity (reload) Reload (accuracy) Accuracy (scatter) Scatter (condition) Condition (effect) Special effect (weight) Weight (kg) (price) Price
Min Max Crit.
Inv bungee.png
Bungee
99 99 100% 7 Inv 7.97.png Inv 7.97 ap.png Inv 7.97 api.png 4 4 AP 20% 45 1 kg 999
Inv necrosis-34.png
Necrosis-34
99 99 100% 7 Inv chemtrail.png 4 4 AP 20% 45 1 kg 999