Ammunitions
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Almost any weapon consumes ammunition and need to be reloaded. Avoid doing this in the midst of battle because you become vulnerable during the reloading process. Try to find cover.
List of Ammunitions
Name | Damage Type | |||||||
---|---|---|---|---|---|---|---|---|
![]() 90mm Nails |
Piercing | 24% | 80% | 0.01 | ||||
![]() 9mm |
Blunt | 3% | 10% | 0.01 | ||||
![]() 9mm Bursting |
Explosive | +20% | 6% | 20% | 20% | 0.01 | ||
![]() 9mm EXP |
Cut | +40% | 16% | 0.01 | ||||
![]() Chemtrail |
Poison | 8% | 25% Pollution Chance | 0.01 | ||||
![]() .42 |
Piercing | 3% | 40% | 0.02 | ||||
![]() .42 Rubber |
Blunt | +20% | 6% | 25% | 0.02 | |||
![]() 7.97 |
Piercing | 3% | 60% | 0.02 | ||||
![]() 7.97 AP |
Piercing | +20% | 5% | 95% | 0.02 | |||
![]() Battery |
Beam | 6% | 70% | 20% | 0.02 | |||
![]() Gasoline |
Fire | 0% | 80% | 6 fragments | 0.02 | |||
![]() Makeshift Battery |
Beam | -40% | 2% | 50% | 0.02 | |||
![]() Buckshot 12GA |
Cut | +100% | 16% | 5% | 4 Fragments | 0.03 | ||
![]() Dragon Volley |
Fire | +20% | 16% | 20% | 80% | 4 Fragments | 0.03 | |
![]() Flechette 12 |
Piercing | +20% | 24% | 80% | 4 Fragments | 0.03 | ||
![]() Slugs 12GA |
Blunt | -20% | 6% | 20% | 20% | 0.03 | ||
![]() 160mm Disc |
Cut | 16% | 85% | Ricochet Against Wall | 0.04 | |||
![]() Elerium |
Plasma | +40% | 30% | 100% | 0.04 | |||
![]() Igvas |
Cold | 5% | 20% | 0.04 | ||||
![]() Nails Of Pain |
Piercing | 100% | 100% | 0.04 |