Ammunitions

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Almost any weapon consumes ammunition and need to be reloaded. Avoid doing this in the midst of battle because you become vulnerable during the reloading process. Try to find cover.

List of Ammunitions

Name Damage Type (Damage bonus) Damage bonus (critical) Critical chance (dmgpierce) Pierce chance (knock) Knockback chance (dmgfire) Burn chance (effect) Special effect (weight) Weight (kg)
Inv 90mm nails.png
90mm Nails
Piercing 24% 80% 0.01
Inv 9mm.png
9mm
Blunt 3% 10% 0.01
Inv 9mm bursting.png
9mm Bursting
Explosive +20% 6% 20% 20% 0.01
Inv 9mm exp.png
9mm EXP
Cut +40% 16% 0.01
Inv chemtrail.png
Chemtrail
Poison 8% 25% Pollution Chance 0.01
Inv .42.png
.42
Piercing 3% 40% 0.02
Inv .42 rubber.png
.42 Rubber
Blunt +20% 6% 25% 0.02
Inv 7.97.png
7.97
Piercing 3% 60% 0.02
Inv 7.97 ap.png
7.97 AP
Piercing +20% 5% 95% 0.02
Inv battery.png
Battery
Beam 6% 70% 20% 0.02
Inv gasoline.png
Gasoline
Fire 0% 80% 6 fragments 0.02
Inv makeshift battery.png
Makeshift Battery
Beam -40% 2% 50% 0.02
Inv buckshot 12ga.png
Buckshot 12GA
Cut +100% 16% 5% 4 Fragments 0.03
Inv dragon volley.png
Dragon Volley
Fire +20% 16% 20% 80% 4 Fragments 0.03
Inv flechette 12.png
Flechette 12
Piercing +20% 24% 80% 4 Fragments 0.03
Inv slugs 12ga.png
Slugs 12GA
Blunt -20% 6% 20% 20% 0.03
Inv 160mm disc.png
160mm Disc
Cut 16% 85% Ricochet Against Wall 0.04
Inv elerium.png
Elerium
Plasma +40% 30% 100% 0.04
Inv igvas.png
Igvas
Cold 5% 20% 0.04
Inv nails of pain.png
Nails Of Pain
Piercing 100% 100% 0.04