Template:ArmorInfobox
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This template defines the table "Armors". View table.
Template documentation follows |
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Note: the template above may sometimes be partially or fully invisible. |
Visit Template:ArmorInfobox/doc to edit this documentation. (How does this work?) |
Usage
This template is used to show an armor infobox.
Syntax
{{ArmorInfobox |image = Inv {{lc:{{PAGENAME}}}}.png <!-- default name unless symbol is need to be added manually --> |Subtitle = |InternalName = |Item_ID = <!-- for easier table shorting --> |Mainclass = <!-- helmet, armor, leggings, boots, vest, backpack --> |Slot_Size = |Resist_Blunt = |Resist_Pierce = |Resist_Cut = |Resist_Fire = |Resist_Cold = |Resist_Poison = |Resist_Shock = |Resist_Beam = |Durability = |Effect = |Price = |Weight = |RepairType = <!-- cloth, medium, heavy, makeshift, mercury, venus, moon --> |Blueprint = <!-- item chip, workbench, stove, printer, indutrial fabricator, medical fabricator --> |Receipt_ID = <!-- for easier table shorting --> |InputItem = |ProduceTime = |OutputItem = }}
Example
{{ArmorInfobox |name = Legend Armor |image = Inv {{lc:legend armor}}.png |Subtitle = Body Armor |InternalName = doom_armor |Item_ID = 008001 |Mainclass = Armor |Slot_Size = |Resist_Blunt = 14 |Resist_Pierce = 14 |Resist_Cut = 10 |Resist_Fire = 10 |Resist_Cold = 0 |Resist_Poison = 0 |Resist_Shock = 0 |Resist_Beam = 0 |Durability = 250 |Effect = |Price = 800 |Weight = 6.5 |RepairType = Heavy Armor |Blueprint = {{Item|Common Item Chip}} |Receipt_ID = 000133 |InputItem = {{II|Armor Plate}} {{II|Ceramic Plate}} {{II|Wire}} {{II|Capacitor}} |ProduceTime = 48 |OutputItem = {{II|Armor Plate}} {{II|Armor Plate}} {{II|Ceramic Plate}} {{II|Capacitor}} {{II|Wire}} }}