Template:ItemInfobox

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This template defines the table "Items". View table.


Template documentation follows

Note: the template above may sometimes be partially or fully invisible.
Edit this documentation at Template:ItemInfobox/doc

==Usage==

This template is used to show an item infobox.

Syntax

{{ItemInfobox
 |image         = Inv {{lc:{{PAGENAME}}}}.png <!-- default name unless symbol is need to be added manually -->
 |Subtitle      = 
 |InternalName  = 
 |Item_ID       = <!-- for easier table sorting -->
 |Mainclass     = <!-- medkit, food, repair, resource, container, barter item, quest item -->
 |EffectMedkit  = <!-- item medicament properties -->
 |EffectFood    = <!-- item nutriment properties -->
 |EffectRepair  = <!-- item repairment properties -->
 |EffectOther   = <!-- item other properties -->
 |Price         = 
 |Usages        =
 |Weight        = 
 |StackSize     = 
 |WasteItem     = <!-- food item leftover -->
 |Blueprint     = <!-- item chip, workbench, stove, printer, indutrial fabricator, medical fabricator -->
 |Receipt_ID    = <!-- for easier table sorting -->
 |InputItem     = 
 |ProduceTime   = 
 |OutputItem    = 
}}

Example

{{ItemInfobox
 |name          = Bandage
 |image         = Inv {{lc:bandage}}.png
 |Subtitle      = Medication
 |InternalName  = bandage
 |Item_ID       = 003001
 |Mainclass     = Medkit
 |EffectMedkit  = 
+2 HP {{K|Regeneration}} for 10 turns<br>
+20% heals wound chance for 10 turns<br>
Stabilizes the wound<br>
Heals {{K|Pierce Wound}}<br>
Heals {{K|Cut Wound}}<br>
Heals {{K|Cold Wound}}
 |EffectFood    = 
 |EffectRepair  = 
 |EffectOther   = 
 |Price         = 20
 |Usages        =
 |Weight        = 0.1
 |StackSize     = 5
 |WasteItem     =
 |Blueprint     = Starter
 |Receipt_ID    = 000013
 |InputItem     = {{II|Rag}} {{II|Rag}}
 |ProduceTime   = 6
 |OutputItem    = 
}}