Template:ItemInfobox
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This template defines the table "Items". View table.
Template documentation follows
Note: the template above may sometimes be partially or fully invisible.
Edit this documentation at Template:ItemInfobox/doc
==Usage==
This template is used to show an item infobox.
Syntax
{{ItemInfobox
|image = Inv {{lc:{{PAGENAME}}}}.png <!-- default name unless symbol is need to be added manually -->
|Subtitle =
|InternalName =
|Item_ID = <!-- for easier table sorting -->
|Mainclass = <!-- medkit, food, repair, resource, container, barter item, quest item -->
|EffectMedkit = <!-- item medicament properties -->
|EffectFood = <!-- item nutriment properties -->
|EffectRepair = <!-- item repairment properties -->
|EffectOther = <!-- item other properties -->
|Price =
|Usages =
|Weight =
|StackSize =
|WasteItem = <!-- food item leftover -->
|Blueprint = <!-- item chip, workbench, stove, printer, indutrial fabricator, medical fabricator -->
|Receipt_ID = <!-- for easier table sorting -->
|InputItem =
|ProduceTime =
|OutputItem =
}}
Example
{{ItemInfobox
|name = Bandage
|image = Inv {{lc:bandage}}.png
|Subtitle = Medication
|InternalName = bandage
|Item_ID = 003001
|Mainclass = Medkit
|EffectMedkit =
+2 HP {{K|Regeneration}} for 10 turns<br>
+20% heals wound chance for 10 turns<br>
Stabilizes the wound<br>
Heals {{K|Pierce Wound}}<br>
Heals {{K|Cut Wound}}<br>
Heals {{K|Cold Wound}}
|EffectFood =
|EffectRepair =
|EffectOther =
|Price = 20
|Usages =
|Weight = 0.1
|StackSize = 5
|WasteItem =
|Blueprint = Starter
|Receipt_ID = 000013
|InputItem = {{II|Rag}} {{II|Rag}}
|ProduceTime = 6
|OutputItem =
}}