Template:PerkInfobox

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This template defines the table "Perks". View table.


Template documentation follows
Note: the template above may sometimes be partially or fully invisible.
Visit Template:PerkInfobox/doc to edit this documentation. (How does this work?)

Usage

This template is used to show a perk infobox.

Syntax

{{PerkInfobox
 |image        = Perk {{lc:{{PAGENAME}}}}.png <!-- default name unless symbol is need to be added manually -->
 |InternalName = 
 |Perk_ID      = <!-- for easier table sorting -->
 |Mainclass    = <!-- talent, trigger, passive, ultimate/pact, rank -->
 |Mercclass    = <!-- for easier table sorting -->
 |PerkTrigger  = <!-- for trigger perk -->
 |ExpGain      = <!-- for perk and rank -->
 |ExpNeed_0    = <!-- for rank -->
 |ExpNeed_1    = <!-- for perk -->
 |ExpNeed_2    = <!-- for perk -->
 |ExpNeed_3    = <!-- for perk -->
 |Effect_0     = <!-- for non-perk -->
 |Effect_1     = <!-- for perk -->
 |Effect_2     = <!-- for perk -->
 |Effect_3     = <!-- for perk -->
 |Effect_4     = <!-- for perk -->
 |Penalty      = <!-- for pact -->
 |Cost         = <!-- for trigger perk -->
 |Cooldown     = <!-- for trigger perk -->
}}

Example

{{PerkInfobox
 |name         = Training
 |image        = Perk {{lc:training}}.png
 |InternalName = military_training
 |Perk_ID      = 000019
 |Mainclass    = Passive
 |Mercclass    = Scouts of Hades<br>Angels of Spades
 |PerkTrigger  = 
 |ExpGain      = Each shot from a firearm gives 2 experience.
 |ExpNeed_0    = 
 |ExpNeed_1    = 50
 |ExpNeed_2    = 100
 |ExpNeed_3    = 150
 |Effect_0     = 
 |Effect_1     = Firearm accuracy +5%
 |Effect_2     = Firearm accuracy +10%
 |Effect_3     = Firearm accuracy +15%
 |Effect_4     = Firearm accuracy +20%
 |Penalty      = 
 |Cost         = 
 |Cooldown     = 
}}